Draft Builder

LoL tier list, patch 16.19120,737 ranked games from EUW, KR, NA, OC (all ranks; pick yours in the header)

Best champions by role

Best Top champions
#TierChampionWin rateGamesPick rateBan rate
1S+MalphiteMalphite52.1%7,4186.1%11.6%
2SIllaoiIllaoi52.2%3,8913.2%8.2%
3STeemoTeemo51.2%7,0995.9%12.5%
4SWarwickWarwick52.7%1,7311.4%5.1%
5SSingedSinged52.1%2,9552.4%1.5%
6AHeimerdingerHeimerdinger52.1%2,0711.7%4.4%
7ALissandraLissandra53.4%5670.5%2.0%
8ASettSett51.3%6,7115.6%2.6%
9AYoneYone50.6%10,5148.7%14.9%
10AFioraFiora51.0%5,2404.3%6.4%
11AMordekaiserMordekaiser50.7%5,9664.9%7.1%
12AUrgotUrgot51.4%4,1423.4%1.5%
13ANasusNasus50.2%6,4585.3%22.0%
14AKledKled51.7%2,2181.8%0.7%
15ATryndamereTryndamere51.1%4,4333.7%4.0%
16ADariusDarius50.1%7,6176.3%10.3%
17AAniviaAnivia51.9%1,2211.0%2.3%
18ACamilleCamille51.0%5,1144.2%3.1%
19AShenShen51.2%3,9403.3%0.7%
20AYasuoYasuo50.7%3,8023.1%23.5%

Tiers combine the shrunk win rate (small samples are pulled toward 50%) with pick and ban rate. Min. 483 games.

Patch 16.19 vs 16.18

Win-rate change since the last patch, in points. Only changes larger than the noise of the sample.

What wins right now

Win-rate difference between teams with enough (from the median) and little (lowest quarter) of each attribute. Correlation, not a guarantee.

Crowd control+2.2 ptslow 48.6% → enough 50.8%
Peel/disengage+1.6 ptslow 48.8% → enough 50.3%
Split push+1.1 ptslow 49.0% → enough 50.1%
Teamfight+1.1 ptslow 49.4% → enough 50.4%
Waveclear+1.1 ptslow 49.2% → enough 50.3%
Engage+1.0 ptslow 49.4% → enough 50.4%
Frontline+1.0 ptslow 49.4% → enough 50.4%
Pick/catch+0.9 ptslow 49.3% → enough 50.3%
Heal/shield+0.9 ptslow 49.3% → enough 50.2%
Late game+0.6 ptslow 49.6% → enough 50.2%
Dive+0.5 ptslow 49.5% → enough 50.0%
Siege/push+0.5 ptslow 49.7% → enough 50.2%
Anti-tank+0.1 ptslow 50.0% → enough 50.0%
Mobility-0.7 ptslow 50.3% → enough 49.6%
Poke-0.9 ptslow 50.4% → enough 49.5%

Team comp archetypes

Teamfight / Wombo

Hard engage plus AoE damage. Forces 5v5 fights at objectives.

51.4%32,140 teams
Pick / Catch

Catch single targets with hooks, charms and roots, then take objectives.

50.0%30,008 teams
Poke & Siege

Chip the enemy down before fights, siege towers, disengage their engage.

49.3%44,322 teams
Protect the Carry

Front-to-back around one hypercarry with lots of peel and shields.

50.2%45,250 teams
Dive

Jump onto the backline and delete their carries.

49.3%49,273 teams
Split Push

1-3-1 or 1-4: constant side-lane pressure while the rest hold mid.

50.3%40,481 teams

Comp vs comp (win rate of the row against the column)

TeamfightPickPokeProtectDiveSplit
Teamfight50.0%52.6%51.6%51.1%52.0%51.2%
Pick47.4%50.0%50.9%51.1%49.8%49.9%
Poke48.4%49.1%50.0%49.4%49.6%48.6%
Protect48.9%48.9%50.6%50.0%51.9%49.9%
Dive48.0%50.2%50.4%48.1%50.0%49.1%
Split48.8%50.1%51.4%50.1%50.9%50.0%

Strongest duos

Synergy = win rate together minus what the two solo win rates predict (shrunk).

  • Kai'SaNeekoKai'Sa + Neeko+3.8%58.2% in 421 games
  • CassiopeiaQiyanaCassiopeia + Qiyana+3.5%62.9% in 259 games
  • LucianYuumiLucian + Yuumi+3.4%51.4% in 395 games
  • AkaliBraumAkali + Braum+3.2%61.2% in 258 games
  • SionTristanaSion + Tristana+3.2%61.1% in 298 games
  • YunaraLockeYunara + Locke+3.0%54.7% in 855 games
  • JaxViktorJax + Viktor+3.0%56.0% in 513 games
  • TeemoAsheTeemo + Ashe+3.0%57.1% in 517 games
  • JhinAuroraJhin + Aurora+3.0%56.4% in 378 games
  • LeBlancLee SinLeBlanc + Lee Sin+2.9%54.7% in 578 games
  • TalonThreshTalon + Thresh+2.9%58.6% in 543 games
  • VeigarZedVeigar + Zed+2.9%59.5% in 262 games
  • LeBlancNautilusLeBlanc + Nautilus+2.8%56.5% in 379 games
  • ShacoGarenShaco + Garen+2.8%59.3% in 270 games
  • BlitzcrankShyvanaBlitzcrank + Shyvana+2.8%61.1% in 257 games

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Data: 120,737 ranked matches, patch 16.19 + 16.18, updated 2026-09-29.

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